Archive for the ‘Empirical Software Engineering’ Category.

TOOLS 2012, “The Triumph of Objects”, Prague in May: Call for Workshops

Workshop proposals are invited for TOOLS 2012, The Triumph of Objectstools.ethz.ch, to be held in Prague May 28 to June 1. TOOLS is a federated set of conferences:

  • TOOLS EUROPE 2012: 50th International Conference on Objects, Models, Components, Patterns.
  • ICMT 2012: 5th International Conference on Model Transformation.
  • Software Composition 2012: 10th International Conference.
  • TAP 2012: 6th International Conference on Tests And Proofs.
  • MSEPT 2012: International Conference on Multicore Software Engineering, Performance, and Tools.

Workshops, which are normally one- or two-day long, provide organizers and participants with an opportunity to exchange opinions, advance ideas, and discuss preliminary results on current topics. The focus can be on in-depth research topics related to the themes of the TOOLS conferences, on best practices, on applications and industrial issues, or on some combination of these.

SUBMISSION GUIDELINES

Submission proposal implies the organizers’ commitment to organize and lead the workshop personally if it is accepted. The proposal should include:

  •  Workshop title.
  • Names and short bio of organizers .
  • Proposed duration.
  •  Summary of the topics, goals and contents (guideline: 500 words).
  •  Brief description of the audience and community to which the workshop is targeted.
  • Plans for publication if any.
  • Tentative Call for Papers.

Acceptance criteria are:

  • Organizers’ track record and ability to lead a successful workshop.
  •  Potential to advance the state of the art.
  • Relevance of topics and contents to the topics of the TOOLS federated conferences.
  •  Timeliness and interest to a sufficiently large community.

Please send the proposals to me (Bertrand.Meyer AT inf.ethz.ch), with a Subject header including the words “TOOLS WORKSHOP“. Feel free to contact me if you have any question.

DATES

  •  Workshop proposal submission deadline: 17 February 2012.
  • Notification of acceptance or rejection: as promptly as possible and no later than February 24.
  • Workshops: 28 May to 1 June 2012.

 

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The story of our field, in a few short words

 

(With all dues to [1], but going up from four to five as it is good to be brief yet not curt.)

At the start there was Alan. He was the best of all: built the right math model (years ahead of the real thing in any shape, color or form); was able to prove that no one among us can know for sure if his or her loops — or their code as a whole — will ever stop; got to crack the Nazis’ codes; and in so doing kind of saved the world. Once the war was over he got to build his own CPUs, among the very first two or three of any sort. But after the Brits had used him, they hated him, let him down, broke him (for the sole crime that he was too gay for the time or at least for their taste), and soon he died.

There was Ed. Once upon a time he was Dutch, but one day he got on a plane and — voilà! — the next day he was a Texan. Yet he never got the twang. The first topic that had put him on  the map was the graph (how to find a path, as short as can be, from a start to a sink); he also wrote an Algol tool (the first I think to deal with all of Algol 60), and built an OS made of many a layer, which he named THE in honor of his alma mater [2]. He soon got known for his harsh views, spoke of the GOTO and its users in terms akin to libel, and wrote words, not at all kind, about BASIC and PL/I. All this he aired in the form of his famed “EWD”s, notes that he would xerox and send by post along the globe (there was no Web, no Net and no Email back then) to pals and foes alike. He could be kind, but often he stung. In work whose value will last more, he said that all we must care about is to prove our stuff right; or (to be more close to his own words) to build it so that it is sure to be right, and keep it so from start to end, the proof and the code going hand in hand. One of the keys, for him, was to use as a basis for ifs and loops the idea of a “guard”, which does imply that the very same code can in one case print a value A and in some other case print a value B, under the watch of an angel or a demon; but he said this does not have to be a cause for worry.

At about that time there was Wirth, whom some call Nick, and Hoare, whom all call Tony. (“Tony” is short for a list of no less than three long first names, which makes for a good quiz at a party of nerds — can you cite them all from rote?) Nick had a nice coda to Algol, which he named “W”; what came after Algol W was also much noted, but the onset of Unix and hence of C cast some shade over its later life. Tony too did much to help the field grow. Early on, he had shown a good way to sort an array real quick. Later he wrote that for every type of unit there must be an axiom or a rule, which gives it an exact sense and lets you know for sure what will hold after every run of your code. His fame also comes from work (based in part on Ed’s idea of the guard, noted above) on the topic of more than one run at once, a field that is very hot today as the law of Moore nears its end and every maker of chips has moved to  a mode where each wafer holds more than one — and often many — cores.

Dave (from the US, but then at work under the clime of the North) must not be left out of this list. In a paper pair, both from the same year and both much cited ever since,  he told the world that what we say about a piece of code must only be a part, often a very small part, of what we could say if we cared about every trait and every quirk. In other words, we must draw a clear line: on one side, what the rest of the code must know of that one piece; on the other, what it may avoid to know of it, and even not care about. Dave also spent much time to argue that our specs must not rely so much on logic, and more on a form of table.  In a later paper, short and sweet, he told us that it may not be so bad that you do not apply full rigor when you chart your road to code, as long as you can “fake” such rigor (his own word) after the fact.

Of UML, MDA and other such TLAs, the less be said, the more happy we all fare.

A big step came from the cold: not just one Norse but two, Ole-J (Dahl) and Kris, came up with the idea of the class; not just that, but all that makes the basis of what today we call “O-O”. For a long time few would heed their view, but then came Alan (Kay), Adele and their gang at PARC, who tied it all to the mouse and icons and menus and all the other cool stuff that makes up a good GUI. It still took a while, and a lot of hit and miss, but in the end O-O came to rule the world.

As to the math basis, it came in part from MIT — think Barb and John — and the idea, known as the ADT (not all TLAs are bad!), that a data type must be known at a high level, not from the nuts and bolts.

There also is a guy with a long first name (he hates it when they call him Bert) but a short last name. I feel a great urge to tell you all that he did, all that he does and all that he will do, but much of it uses long words that would seem hard to fit here; and he is, in any case, far too shy.

It is not all about code and we must not fail to note Barry (Boehm), Watts, Vic and all those to whom we owe that the human side (dear to Tom and Tim) also came to light. Barry has a great model that lets you find out, while it is not yet too late, how much your tasks will cost; its name fails me right now, but I think it is all in upper case.  At some point the agile guys — Kent (Beck) and so on — came in and said we had got it all wrong: we must work in pairs, set our goals to no more than a week away, stand up for a while at the start of each day (a feat known by the cool name of Scrum), and dump specs in favor of tests. Some of this, to be fair, is very much like what comes out of the less noble part of the male of the cow; but in truth not all of it is bad, and we must not yield to the urge to throw away the baby along with the water of the bath.

I could go on (and on, and on); who knows, I might even come back at some point and add to this. On the other hand I take it that by now you got the idea, and even on this last day of the week I have other work to do, so ciao.

Notes

[1] Al’s Famed Model Of the World, In Words Of Four Signs Or Fewer (not quite the exact title, but very close): find it on line here.

[2] If not quite his alma mater in the exact sense of the term, at least the place where he had a post at the time. (If we can trust this entry, his true alma mater would have been Leyde, but he did not stay long.)

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Testing insights

Lionel Briand and his group at the Simula Research Laboratory in Oslo have helped raise the standard for empirical research in testing and other software engineering practices by criticizing work that in their opinion relies on wrong assumptions or insufficiently supported evidence. In one of their latest papers [1] they take aim at “Adaptive Random Testing” (ART); one of the papers they criticize is from our group at ETH, on the ARTOO extension [2] to this testing method. Let’s examine the criticism!

We need a bit of background on random testing, ART, and ARTOO:

  • Random testing tries inputs based on a random process rather than attempting a more sophisticated strategy; it was once derided as silly [3], but has emerged in recent years as a useful technique. Our AutoTest tool [4], now integrated in EiffelStudio, has shown it to be particularly effective when applied to code equipped with contracts, which provide built-in test oracles. As a result of this combination, testing can be truly automatic: the two most tedious tasks of traditional testing, test case preparation and test oracle definition, can be performed without human intervention.
  • ART, developed by Chen and others [5], makes random testing not entirely random by ensuring that the inputs are spread reasonably evenly in the input domain.
  • ARTOO, part of Ilinca Ciupa’s PhD thesis on testing defended in 2008,   generalized ART to object-oriented programs, by defining a notion of distance between objects; the ARTOO strategy  avoids choosing objects that are too close to each other. The distance formula, which you can find in[2], combines three elementary distances: between the types of the objects involved,  the values in their primitive fields (integers etc.), and, recursively, the objects to which they have references.

Arcuri and Briand dispute the effectiveness of ART and criticize arguments that various papers have used to show its effectiveness. About the ARTOO paper they write

The authors concluded that ART was better than random testing since it needed to sample less test cases before finding the first failure. However, ART was also reported as taking on average 1.6 times longer due to the distance calculations!

To someone not having read our paper the comment and the exclamation mark would seem to suggest that the paper somehow downplays this property of random testing, but in fact it stresses it repeatedly. The property appears for example in boldface as part of the caption to Table 2: In most cases ARTOO requires significantly less tests to find a fault, but entails a time overhead, and again in boldface in the caption to Table 3: The overhead that the distance calculations introduce in the testing process causes ARTOO to require on average 1.6 times more time than RAND to find the first fault.

There is no reason, then, to criticize the paper on this point. It reports the results clearly and fairly.

If we move the focus from the paper to the method, however, Arcuri and Briand have a point. As they correctly indicate, the number of tests to first fault is not a particularly useful criterion. In fact I argued against it in another paper on testing [6]

The number of tests is not that useful to managers, who need help deciding when to stop testing and ship, or to customers, who need an estimate of fault densities. More relevant is the testing time needed to uncover the faults. Otherwise we risk favoring strategies that uncover a failure quickly but only after a lengthy process of devising the test; what counts is total time. This is why, just as flies get out faster than bees, a seemingly dumb strategy such as random testing might be better overall.

(To understand the mention of flies and bees you need to read [6].) The same article states, as its final principle:

Principle 7: Assessment criteria A testing strategy’s most important property is the number of faults it uncovers as a function of time.

The ARTOO paper, which appeared early in our testing work, used “time to first failure” because it has long been a standard criterion in the testing literature, but it should have applied our own advice and focused on more important properties of testing strategies.

The “principles” paper [6] also warned against a risk awaiting anyone looking for new test strategies:

Testing research is vulnerable to a risky thought process: You hit upon an idea that seemingly promises improvements and follow your intuition. Testing is tricky; not all clever ideas prove helpful when submitted to objective evaluation.

The danger is that the clever ideas may result in so much strategy setup time that any benefit on the rest of the testing process is lost. This danger threatens testing researchers, including those who are aware of it.

The idea of ARTOO and object distance remains attractive, but more work is needed to make it an effective contributor to automated random testing and demonstrate that effectiveness. We can be grateful to Arcuri and Briand for their criticism, and I hope they continue to apply their iconoclastic zeal to empirical software engineering work, ours included.

I have objections of my own to their method. They write that “all the work in the literature is based either on simulations or case studies with unreasonably high failure rates”. This is incorrect for our work, which does not use simulations, relying instead on actual, delivered software, where AutoTest routinely finds faults in an automatic manner.

In contrast, however, Arcuri and Briand rely on fault seeding (also known as fault introduction or fault injection):

To obtain more information on how shapes appear in actual SUT, we carried out a large empirical analysis on 11 programs. For each program, a series of mutants were generated to introduce faults in these programs in a systematic way. Faults generated through mutation [allow] us to generate a large number of faults, in an unbiased and varied manner. We generated 3727 mutants and selected the 780 of them with lower detection probabilities to carry out our empirical analysis of faulty region shapes.

In the absence of objective evidence attesting to the realism of fault seeding, I do not believe any insights into testing obtained from such a methodology. In fact we adopted, from the start of our testing work, the principle that we would never rely on fault seeding. The problem with seeded faults is that there is no guarantee they reflect the true faults that programmers make, especially the significant ones. Techniques for fault seeding are understandably good at introducing typographical mistakes, such as a misspelling or the replacement of a “+” by a “-”; but these are not interesting kinds of fault, as they are easily caught by the compiler, by inspection, by low-tech static tools, or by simple tests. Interesting faults are those resulting from a logical error in the programmer’s mind, and in my experience (I do not know of good empirical studies on this topic) seeding techniques do not generate them.

For these reasons, all our testing research has worked on real software, and all the faults that AutoTest has found were real faults, resulting from a programmer’s mistake.

We can only apply this principle because we work with software equipped with contracts, where faults will be detected through the automatic oracle of a violated assertion clause. It is essential, however, to the credibility and practicality of any testing strategy; until I see evidence to the contrary, I will continue to disbelieve any testing insights resulting from studies based on artificial fault injection.

References

[1] Andrea Arcuri and Lionel Briand: Adaptive Random Testing: An Illusion of Effectiveness, in ISSTA 2011 (International Symposium on Software Testing and Analysis), available here.

[2] Ilinca Ciupa, Andreas Leitner, Manuel Oriol and Bertrand Meyer: ARTOO: Adaptive Random Testing for Object-Oriented Software, in ICSE 2008: Proceedings of 30th International Conference on Software Engineering, Leipzig, 10-18 May 2008, IEEE Computer Society Press, 2008, also available here.

[3] Glenford J. Myers. The Art of Software Testing. Wiley, New York, 1979. Citation:

Probably the poorest methodology of all is random-input testing: the process of testing a program by selecting, at random, some subset of all possible input values. In terms of the probability of detecting the most errors, a randomly selected collection of test cases has little chance of being an optimal, or close to optimal, subset. What we look for is a set of thought processes that allow one to select a set of test data more intelligently. Exhaustive black-box and white-box testing are, in general, impossible, but a reasonable testing strategy might use elements of both. One can develop a reasonably rigorous test by using certain black-box-oriented test-case-design methodologies and then supplementing these test cases by examining the logic of the program (i.e., using white-box methods).

[4] Bertrand Meyer, Ilinca Ciupa, Andreas Leitner, Arno Fiva, Yi Wei and Emmanuel Stapf: Programs that Test Themselves, IEEE Computer, vol. 42, no. 9, pages 46-55, September 2009, available here. For practical uses of AutoTest within EiffelStudio see here.

[5] T. Y. Chen, H Leung and I K Mak: Adaptive Random Testing, in  Advances in Computer Science, ASIAN 2004, Higher-Level Decision Making,  ed. M.J. Maher,  Lecture Notes in Computer Science 3321, Springer-Verlag, pages 320-329, 2004, available here.

[6] Bertrand Meyer: Seven Principles of Software testing, in IEEE Computer, vol. 41, no. 10, pages 99-101, August 2008, also available here.

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Assessing concurrency models

By describing a  poorly conceived hypothetical experiment, last week’s article described the “Professor Smith syndrome” consisting of four risks that threaten the validity of empirical software engineering experiments relying on students in a course:

  • Professor Smith Risk 1: possible bias if the evaluator has a stake in the ideas or tools under assessment.
  • Professor Smith Risk 2: creating different levels of motivation in the different groups (Hawthorne effect).
  • Professor Smith Risk 3: extrapolating from students to professionals.
  • Professor Smith Risk 4: violation of educational ethics if the experiment may cause some students to learn better than others.

If you have developed a great new method or tool and would like to assess it, the best way to address Risk 1 is to find someone else to do the assessment. What if  this solution is not practical? Recently we wanted to get some empirical evidence on the merits of the SCOOP (Simple Concurrent Object-Oriented Programming) approach to concurrency [1, 2], on which I have worked for a long time and which is now part of EiffelStudio since the release of 6.8 a couple of weeks ago. We wanted to see if, despite the Professor Smith risks, we could do a credible study ourselves.

The ETH Software Architecture course[3], into which we introduced some introductory material on concurrency last year (as part of a general effort to push more concurrency into software courses at ETH), looked like a good place to try an evaluation; it is a second-year course, where students, or so we thought, would have little prior experience in concurrent software design.

The study’s authors — Sebastian Nanz, Faraz Torshizi and Michela Pedroni — paid special attention to the methodological issues. To judge for yourself whether we addressed them properly, you can read the current version of our paper to be presented at ESEM 2011 [4]. Do note that it is a draft and that we will improve the paper for final publication.

Here is some of what we did. I will not address the Professor Smith Risk 3, the use of students, which (as Lionel Briand has pointed out in a comment on the previous article) published work has studied; in a later article I will give  references to some of that work. But we were determined to tackle the other risks explicitly, so as to obtain credible results.

The basic experiment was a session in which the students were exposed to two different design methods for concurrent software: multithreaded programming in Java, which I’ll call “Java Threads”, and SCOOP. We wanted to explore whether it is easier to program in SCOOP than in Java. This is too general a hypothesis, so it was refined into three concrete hypotheses: is it easier to understand a SCOOP program? Is it easier to find errors in SCOOP programs? Do programmers using SCOOP make fewer errors?

A first step towards reducing the effect — Professor Smith Risk 1 — of any emotional attachment of the experimenters  to one of the approaches, SCOOP in our case, was to generalize the study. Although what directly interested us was to compare SCOOP against Java Threads, we designed the study as a general scheme to compare concurrency approaches; SCOOP and Java Threads are just an illustration, but anyone else interested in assessing concurrency techniques — say Erlang versus C# concurrency — can apply the same methodology. This decision had two benefits: it freed the study from dependency on the particular techniques, hence, we hope, reducing bias; and as side attraction of the kind that is hard for researchers to resist, it increased the publishability of the results.

Circumstances unexpectedly afforded us another protection against any for-SCOOP bias: unbeknownst to us at the time of the study’s design, a first-year course had newly added (in 2009, whereas our study was performed in 2010) an introduction to concurrent programming — using Java Threads! While we had thought that concurrency in any form would be new to most students, in fact almost all of them had now seen Java Threads before. (The new material in the first-year course was taken by ETH students only, but many transfer students had also already had an exposure to Java Threads.) On the other hand, students had not had any prior introduction to SCOOP. So any advantage that one of the approaches may have had because of students’ prior experience would work against our hypotheses. This unexpected development would not help if the study’s results heavily favored Java Threads, but if they favored SCOOP it would reinforce their credibility.

A particular pedagogical decision was made regarding the teaching of our concurrency material: it started with a self-study rather than a traditional lecture. One of the reasons for this decision was purely pedagogical: we felt (and the course evaluations confirmed) that at that stage of the semester the students would enjoy a break in the rhythm of the course. But another reason was to avoid any bias that might have arisen from any difference in the lecturers’ levels of enthusiasm and effectiveness in teaching the two approaches. In the first course session devoted to concurrency, students were handed study materials presenting Java Threads and SCOOP and containing a test to be taken; the study’s results are entirely based on their answers to these tests. The second session was a traditional lecture presenting both approaches again and comparing them. The purpose of this lecture was to make sure the students got the full picture with the benefit of a teacher’s verbal explanations.

The study material was written carefully and with a tone as descriptive and neutral as possible. To make comparisons meaningful, it does not follow a structure specific to Java Threads or  SCOOP  (as we might have used had we taught only one of these approaches); instead it relies in both cases on the same overall plan  (figure 2 of the paper), based on a neutral analysis of concurrency concepts and issues: threads, mutual exclusion, deadlock etc. Each section then presents, for one such general concurrency question, the solution proposed by Java Threads or SCOOP.

This self-study material, as well as everything else about the study, is freely available on the Web; see the paper for the links.

In the self-study, all students studied both the Java Threads and SCOOP materials. They were randomly assigned to two groups, for which the only difference was the order of studying the approaches. We feel that this decision addresses the ethical issue (Professor Smith Risk 4): any pedagogical effect of reading about A before B rather than the reverse, in the course of a few hours, has to be minimal if you end up reading about the two of them, and on the next day follow a lecture that also covers both.

Having all students study both approaches — a crossover approach in the terminology of [5] — should also address the Hawthorne effect (Professor Smith Risk 2): students have no particular incentive to feel that one of the approaches is more hip than the other. While they are not told that SCOOP is partly the work of the instructors, some of them may know or guess this information; the consequences, positive or negative, are limited, since they are asked in both cases to do as well as they can in answering the assessment questions.

The design of that evaluation is another crucial element in trying to avoid bias. We tried, to the extent possible, to base the assessment on objective criteria. For the first hypothesis (program understanding) the technique was to ask the students to predict the output of some simple concurrent programs. To address the risk of a binary correct/incorrect assessment, and get a more fine-grained view, we devised the programs so that they would produce output strings and measured the Levenshtein (edit) distance to the correct result. For the second hypothesis (ease of program debugging), we gave students programs exhibiting typical errors in both approaches and asked them to tell us both the line number of any error they found and an explanation. Assessing the explanation required human analysis; the idea of also assigning partial credit for pointing out a line number without providing a good explanation is that it may be meaningful that a student found that something is amiss even without being quite able to define what it is. The procedure for the third hypothesis (producing programs with fewer errors) was more complex and required two passes over the result; it requires some human analysis, as you will see in the article, but we hope that the two-pass process removes any bias.

This description of the study is only partial and you should read the article [4] for the full details of the procedure.

So what did we find in the end? Does SCOOP really makes concurrency easier to learn, concurrent programs easier to debug, and concurrent programmers less error-prone? Here too  I will refer you to the article. Let me simply mention that the results held some surprises.

In obtaining these results we tried very hard to address the Professor Smith syndrome and its four risks. Since all of our materials, procedures and data are publicly accessible, described in some detail in the paper, you can determine for yourself how well we met this objective, and whether it is possible to perform credible assessments even of one’s own work.

References

Further reading: for general guidelines on how to conduct empirical research see [5]; for ethical guidelines, applied to psychological research but generalizable, see [6].

[1] SCOOP Eiffel documentation, available here.

[2] SCOOP project documentation at ETH, available here.

[3] Software Architecture course at ETH, course page (2011).

[4] Sebastian Nanz, Faraz Torshizi, Michela Pedroni and Bertrand Meyer: Design of an Empirical Study for Comparing the Usability of Concurrent Programming Languages, to appear in ESEM 2011 (ACM/IEEE International Symposium on Empirical Software Engineering and Measurement), 22-23 September 2011. Draft available here.

[5] Barbara A. Kitchenham, Shari L. Pfleeger, Lesley M. Pickard, Peter W. Jones, David C. Hoaglin, Khaled El-Emam and Jarrett Rosenberg: Preliminary Guidelines for Empirical Research in Software Engineering, national Research Council Canada (NRC-CNRC), Report ERB-1082, 2001, available here.

[6] Robert Rosenthal: Science and ethics in conducting, analyzing, and reporting psychological research, in  Psychological Science, 5, 1994, p127-134. I found a copy cached by a search engine here.

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The Professor Smith syndrome: Part 2

As stated in the Quiz of a few days ago (“Part 1 ”), we consider the following hypothetical report in experimental software engineering ([1], [2]):

Professor Smith has developed a new programming technique, “Suspect-Oriented Programming” (SOP). To evaluate SOP, he directs half of the students in his “Software Methodology” class to do the project using traditional techniques, and the others to use SOP.

He finds that projects by the students using SOP have, on the average, 15% fewer bugs than the others, and reports that SOP increases software reliability.

What’s wrong with this story?

Professor Smith’s attempt at empirical software engineering is problematic for at least four reasons. Others could arise, but we do not need to consider them if Professor Smith has applied the expected precautions: the number of students should be large enough (standard statistical theory will tell us how much to trust the result for various sample sizes); the students should be assigned to one of the two groups on a truly random basis; the problem should be amenable to both SOP and non-SOP techniques; and the assessment of the number of bugs should in the results should be based on fair and if possible automated evaluation. Some respondents to the quiz cited these problems, but they would apply to any empirical study and we can assume they are being taken care of.

The first problem to consider is that the evaluator and the author of the concept under evaluation are the same person. This is an approach fraught with danger. We have no reason to doubt Professor Smith’s integrity, but he is human. Deep down, he wants SOP to be better than the alternative. That is bound to affect the study. It would be much more credible if someone else, with no personal stake in SOP, had performed it.

The second problem mirrors the first on the students’ side. The students from group 1 were told that they used Professor Smith’s great idea, those from group 2 that they had to use old, conventional, boring stuff. Did both groups apply the same zeal to their work? After all, the students know that Professor Smith created SOP, and maybe he is an convincing advocate, so group 1 students will (consciously or not) do their best; those from group 2 have less incentive to go the extra mile. What we may have at play here is a phenomenon known as the Hawthorne effect [3]: if you know you are being tested for a new technique, you typically work harder and better — and may produce better results even if the technique is worthless! Experiments dedicated to studying this effect show that even  a group that is in reality using the same technique as another does better, at least at the beginning, if it is told that it is using a new, sexy technique.

The first and second problems arise in all empirical studies, software-related or not. They are the reason why medical experiments use placebos and double-blind techniques (where neither the subjects nor the experimenters themselves know who is using which variant). These techniques often do not directly transpose to software experiments, but we should all the same be careful about empirical studies of assessments of one’s own work and about possible Hawthorne effects.

The third problem, less critical, is the validity of a study relying on students. To what extent can we extrapolate from the results to a situation in industry? Software engineering students are on their way to becoming software professionals, but they are not professionals yet. This is a difficult issue because universities, rather than industry, are usually and understandably the place where experiments take place, an sometimes there is no other choice than using students. But then one can question the validity of the results. It depends on the nature of the questions being asked: if the question under study is whether a certain idea is easy to learn, using students is reasonable. But if it is, for example, whether a technique produces less buggy programs, the results can depend significantly on the subjects’ experience, which is different for students and professionals.

The last problem does not by itself affect the validity of the results, but it is a show-stopper nonetheless: Professor Smith’s experiment is unethical! If is is indeed true that SOP is better than the alternative, he is harming students from group 2; in the reverse case, he is harming students from group 1. Only in the case of the null hypothesis (using SOP makes no statistically significant difference) is the experiment ethical, but then it is also profoundly uninteresting. The rule in course-related experiments is a variant of the Hippocratic oath: before all, do not harm. The first purpose of a course is to enrich the students’ knowledge and skills; secondary aims, such as helping the professor’s research, are definitely acceptable, but must never impede the first. The setup described above is all the less acceptable that the project results presumably count towards the course grade, so the students who were forced to use the less good technique, if there demonstrably was one, have grounds to complain.

Note that Professor Smith could partially address this fairness problem by letting students choose their group, instead of assigning them randomly to group 1 or group 2 (based for example on the first letter of their names). But then the results would lose credibility, because this technique introduces self-selection and hence bias: the students who choose SOP may be the more intellectually curious students, and hence possibly the ones who do better anyway.

If Professor Smith cannot ensure fairness, he can still use students for his experiment, but has to run it outside of a course, for example by paying students, or running the experiment as a competition with some prizes for those who produce the programs with fewest bugs. This technique can work, although it introduces further dangers of self-selection. As part of a course, however, you just cannot assign students, on your own authority, to different techniques that might have an different effect on the core goal of the course: the learning experience.

So Professor Smith has a long way to go before he can run experiments that will convey a significant argument in favor of SOP.

Over the years I have seen, as a reader and sometimes as a referee, many Professor Smith papers: “empirical” evaluation of a technique by its own authors, using questionable techniques and not applying the necessary methodological precautions.

A first step is, whenever possible, to use experimenters who are from a completely different group from the developers of the ideas, as in two studies [4] [5] about the effectiveness of pair programming.

And yet! Sometimes no one else is available, and you do want to obtain objective empirical evidence about the merits of your own ideas. You are aware of the risk, and ready to face the cold reality, including if the results are unfavorable. Can you do it?

A recent attempt of ours seems to suggest that this is possible if you exert great care. It will presented in a paper at the next ESEM (Empirical Software Engineering and Measurement) and even though it discusses assessing some aspects of our own designs, using students, as part of the course project which counts for grading, and separating them into groups, we feel it was fair and ethical, and </modesty_filter_on>an ESEM referee wrote: “this is one of the best designed, conducted, and presented empirical studies I have read about recently”<modesty_filter_on>.

How did we proceed? How would you have proceeded? Think about it; feel free to express your ideas as comments to this post. In the next installment of this blog (The Professor Smith Syndrome: Part 3), I will describe our work, and let you be the judge.

References

[1] Bertrand Meyer: The rise of empirical software engineering (I): the good news, this blog, 30 July 2010, available here.
[2] Bertrand Meyer: The rise of empirical software engineering (II): what we are still missing, this blog, 31 July 2010, available here.

[3] On the Hawthorne effect, there is a good Wikipedia entry. Acknowledgment: I first heard about the Hawthorne effect from Barry Boehm.

[4] Jerzy R. Nawrocki, Michal Jasinski, Lukasz Olek and Barbara Lange: Pair Programming vs. Side-by-Side Programming, in EuroSPI 2005, pages 28-38. I do not have a URL for this article.

[5] Matthias Müller: Two controlled Experiments concerning the Comparison of Pair Programming to Peer Review, in  Journal of Systems and Software, vol. 78, no. 2, pages 166-179, November 2005; and Are Reviews an Alternative to Pair Programming ?, in  Journal of Empirical Software Engineering, vol. 9, no. 4, December 2004. I don’t have a URL for either version. I am grateful to Walter Tichy for directing me to this excellent article.

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About Watts Humphrey

Watts Humphrey, 2007

At FOSE (see previous post [1]) we will honor the memory of Watts Humphrey, the pioneer of disciplined software engineering, who left us in October. A blog entry on my Communications of the ACM blog [2] briefly recalls some of Humphrey’s main contributions.

References

[1] The Future Of Software Engineering: previous entry of this blog.
[2] Watts Humphrey: In Honor of a Pioneer, in CACM blog.

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The rise of empirical software engineering (II): what we are still missing

Like the previous one, this entry was initially posted on my blog at Communications of the ACM (see [3]).

The previous post under  the heading of empirical software engineering hailed the remarkable recent progress of this field, made possible in particular by the availability of large-scale open-source repositories and by the opening up of some commercial code bases.

Has the empirical side of software engineering become a full member of empirical sciences? One component of the experimental method is still not quite there: reproducibility. It is essential to the soundness of natural sciences; when you publish a result there, the expectation is that others will be able to replicate it. Perhaps such duplication does not happen as often and physicists and biologists would have us believe, but it does happen, and the mere possibility that someone could check your results (and make a name for himself, especially if you are famous, by disproving them) keeps experimenters on their toes. 

If we had the same norms in empirical software engineering, empirical papers would all contain a clause such as

Hampi’s source code and documentation, experimental data, and additional results are available at http://people.csail.mit.edu/akiezun/hampi

This example is, in fact, a real quote, from a paper [1] at the 2009 ISSTA conference. It shows exactly what we expect for an experimental software engineering publication: below are my results, if you want to rerun the experiments here is the URL where you will find the code (source and binary) and the data.

Unfortunately, such professionalism is the exception rather than the rule. I performed a quick check — entirely informal, as this is a blog post, not an empirical research paper! — in the ISSTA ’09 proceedings. ISSTA, an ACM conference is a good sample point, since it covers testing (plus other approaches to program analysis) and almost every paper has an  “experiment” section. I found only a very small number that, like the one cited above, give explicit reproducibility information. (Disclosure: one of those papers is ours [2].)

I believe that the situation will change dramatically and that in a few years it will be impossible to submit an empirical paper without including such information. Computer science, or at least some areas of software engineering, should actually consider themselves privileged when it comes to allowing reproducibility: all that we have to do to reproduce a result, in testing for example, is to run a program. That is easier than for a zoologist — wishing to reproduce a colleague’s experiment precisely — to gather in his lab the appropriate number of flies, chimpanzees or killer whales.

In some types of empirical software research, such as the assessment of process models or design techniques, reproducing an experiment’s setup is harder than when all you have to do is to rerun a program. But regardless of the area we must develop a true  culture of reproducibility. It is not yet there. I have personally come to take experimental results with a grain of salt; not that I particulary suspect foul play, but I simply know how easy it is, in the absence of external validation, to make a mistake in the experiments and, unwittingly, publish a paper with wrong results.

Developing a culture of reproducibility also has an effect on the refereeing process. In submitting papers with precise instructions to reproduce our results, we have sometimes remarked that referees never contact us. I hope this means they always succeed; I suspect, however, that in many cases they just do not try. If you think further about the implications, providing reproducibility instructions for a submitted paper is scary: after all a software run may fail to run for marginal reasons, such as the wrong hardware configuration or a misunderstanding of the instructions. You do not want to perform all the extra work (of making your results reproducible) just to have the paper summarily rejected because the referee is running Windows 95. Ideally, then, referees should have the possibility to ask technical questions — but anonymously, since this is the way most refereeing works. Conferences and journals generally do not support such a process.

These obstacles are implementation issues, however, and will go away. What matters for the growth of the discipline is that it needs, like experimental sciences before it, to embrace a true culture of reproducibility.

References

[1] Adam Kieun, Vijay Ganesh, Philip J. Guo, Pieter Hooimeijer, Michael D. Ernst: HAMPI: A Solver for String Constraints, Proceedings of the 2009 ACM/SIGSOFT International Symposium on Software Testing and Analysis (ISSTA ’09), July 19-23, 2009, Chicago.

[2] Nadia Polikarpova, Ilinca Ciupa  and Bertrand Meyer: A Comparative Study of Programmer-Written and Automatically Inferred Contracts, Proceedings of the 2009 ACM/SIGSOFT International Symposium on Software Testing and Analysis (ISSTA ’09), July 19-23, 2009, Chicago.

[3] Original version of this post, here.

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The rise of empirical software engineering (I): the good news

In the next few days I will post a few comments about a topic of particular relevance to the future of our field: empirical software engineering. I am starting by reposting two entries originally posted on my blog at Communications of the ACM. Here is the first (originally published as [1]). Let me use this opportunity to mention the LASER summer school [2] on this very topic — it is still possible to register.

Empirical software engineering papers, at places like ICSE (the International Conference on Software Engineering), used to be terrible.

There were exceptions, of course, most famously papers by Basili, Zelkowitz, Rombach, Tichy, Berry, Humphrey, Gilb, Boehm, Lehmann, Belady and a few others, who kept hectoring the community about the need to base our opinions and practices on evidence rather than belief. But outside of these cases the typical ICSE empirical paper — I sat through a number of them — was depressing: we made these measurements in our company, found these results, just believe us. A question here in the back? Can you reproduce our results? Access our code? We’d love you to, but unfortunately we work for a company — the Call for Papers said industry contributions were welcome, didn’t it? — and we can’t give you the details. So sorry. But trust us, we checked our results.

Actually, there was another kind of empirical paper, which did not suffer from such secrecy: the university study. Hi, I am professor Bright, the well-known author of the Bright method of software development. Everyone knows it’s the best, but we wanted to assess it scientifically through a rigorous empirical study. I gave the same programming problem to two groups of third-year undergraduates; one group was told to use the Bright method, the other not. Guess what? The Bright group performed 67.94% better! I see the session chair wanting to move to the next speaker; see the details in the paper.

For years, this was most of what we had: unverifiable industry reports and unconvincing student experiments.

And suddenly the scene has changed. Empirical software engineering studies are in full bloom; the papers are flowing, and many are good!

What triggered this radical change is the availability of open-source repositories. Projects such as Linux, Eclipse, Apache, EiffelStudio and many others have records going back 10, 15, sometimes 20 years. These records contain the true history of the project: commits (into the configuration management system), bug reports, bug fixes, test runs and their results, developers involved, and many more elements of project data. All of a sudden empirical research has what any empirical science needs: a large corpus of objects to analyze.

Open-source projects have given the decisive jolt, but now we can rely on industrial data as well: Microsoft and other companies have started making their own records selectively available to researchers. In the work of authors such as Zeller from Sarrebruck, Gall from Uni. Zurich or Nagappan from Microsoft, systematic statistical techniques yield answers, sometimes surprising, to questions on which we could only speculate. Do novices or experts cause more bugs? Does test coverage correlate with software quality, and if so, positively or negatively? Little by little, we are learning about the true properties of software products and processes, based not on fantasies but on quantitative analysis of meaningful samples.

The trend is unmistakable, and irreversible.

Not all is right yet; in the second installment of this post I will describe some of what still needs to be improved for empirical software engineering to achieve full scientific rigor.

References

[1] Original version of this post, here.

[2] LASER summer school 2010, at http://se.ethz.ch/laser.

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