Archive for March 2021

On beauty and software (online talk on Wednesday, 17 CET / 11 EDT / 8 PDT)

This Wednesday (still “tomorrow” as I am writing this), 10 March 2021, I am giving a talk on “The Beauty of Software” on the occasion of the graduation ceremony of the first students of the Schaffhausen Institute of Technology. The event starts at 17 Schaffhausen/Zurich/Paris etc. time (11 AM New York, 8 AM San Francisco) and my own talk, starting half an hour later, will take about one hour.

The talk is (surprise!) given online. Registration is free but required: you can find the registration form on the announcement page here.

The abstract appears below. It is rather ambitious-sounding and I cannot promise the talk will live up to the promise, but I feel it necessary at least to attempt some initial steps towards a better understanding of beauty in software, which might help understand beauty in general.

The Beauty of Software

Software runs the world and delivers riches. Every passionate software engineer or computer scientist is also attuned to another of its features: the study and practice of software construction reveal gems of utter beauty.

While the concept of beauty is most naturally associated with art, scientists and engineers of all fields often invoke it. Beauty is a strong guiding principle in searching for solutions to scientific and technical problems, and arbitrating between rival candidate solutions. The reaction is often instinctive: “What an elegant theory!” “This technique is too ugly to be a viable approach”.

What do such appeals to beauty really mean? Do they pertain to the same concept of beauty as found in nature and art? Is beauty only “in the eye of the beholder”, is it conditioned by cultural prejudices, or does it submit to an objective definition?

In this talk, an initial step towards a more extensive study of what beauty means for software, I will present a few artifacts from software engineering and computer science which I find strikingly beautiful and – at the risk of breaking the charm – analyze what might make them so. This analysis will lead to a tentative definition of a notion both alluring and elusive: beauty.

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Tomorrow (Thursday) noon EDT: ACM talk on requirements

In the software engineering family requirements engineering is in my experience the poor cousin, lagging behind the progress of other parts (such as design). I have been devoting attention to the topic in recent months and am completing a book on the topic.

Tomorrow (Thursday), I will be covering some of the material in a one-hour Tech Talk for ACM, with the title

The Four PEGS of Requirements Engineering

The time is Thursday, 4 March 2021, at noon EDT (New York) and 18 CET (Paris, Zurich etc.). Attendance is free but requires registration, on the event page  here.

Abstract:

Bad software requirements can jeopardize projects. There is a considerable literature on requirements, but practice is far behind: what passes for requirements in industry usually consists of a few use cases or user stories, which are useful but not sufficient as a solution. Can we fix requirements engineering (known in other circles as business analysis) so that it is no longer the weak link in software engineering?

I will present ongoing work intended to help industry produce more useful requirements. It includes precise definitions of requirements concepts and a standard plan for requirements specifications, intended to replace the venerable but woefully obsolete IEEE standard from 1998. The plan contains four books covering the four “PEGS” of requirements engineering (which I will explain). The approach builds on existing knowledge to define a practical basis for requirements engineering and provide projects with precise and helpful guidelines.

This is I think the fourth time I am giving talks in this venue (previous talks were about Design by Contract, Agile Methods and Concurrency).

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