Adult entertainment

 

I should occasionally present examples of the strange reasons people sometimes invoke for not using Eiffel. In an earlier article [1] I gave the basic idea common to all these reasons, but there are many variants, in the general style “I am responsible for IT policy and purchases for IBM, the US Department of Defense and Nikke, and was about to sign the PO for the triple site license when I noticed that an article about Eiffel was published in 1997. How dare you! I had a tooth removed that year and it hurt a lot. I would really have liked to use Eiffel but you just made it impossible“.

While going through old email I found one of these carefully motivated strategic policy decisions: a missing “L” in a class name. Below is, verbatim [2], a message posted on the EiffelStudio developers list in 2006, and my answer. Also provides an interesting glimpse of what supposedly grown-up people find it worthwhile to spend their days on.

Original message

From: es-devel-bounces@origo.ethz.ch [mailto:es-devel-bounces@origo.ethz.ch] On Behalf Of Peter Gummer
Sent: Tuesday, 29 August, 2006 14:01
To: es-devel@origo.ethz.ch
Subject: [Es-devel] Misspelling as a naming convention
From: es-devel-bounces@origo.ethz.ch [mailto:es-devel-bounces@origo.ethz.ch] On Behalf Of Peter Gummer

Today I submitted a problem report that one of the EiffelVision classes has misspelt “tabbable” as “tabable“. Manu replied that the EiffelVision naming convention is that class or feature names ending in “able” will not double the preceding consonant, regardless of whether this results in wrong spelling.

Looking at the latest Es-changes Digest email, I see various changes implementing this naming convention. For example, the comment for revision 63043 is, “Changed from controllable to controlable to meet naming convention‘.

This is lunacy! “Controlable” (implying the existence of some verb “to controle“) might look quite ok to French eyes, but it looks utterly unprofessional to me. It does have a sort of Chaucerian, Middle English, pre-Gutenberg charm I suppose. Is this part of a plot for a Seconde Invasion Normande of the Langue Anglaise?

We are about to embark on some GUI work. Although we are probably going to use .NET WinForms, EiffelVision was a possible choice. But bad spelling puts me in a bad mood. I’d be very reluctant to work with EiffelVision because of this ridiculous naming convention.

– Peter Gummer

Answer

From: Bertrand Meyer
Sent: Wednesday, 30 August, 2006 00:52
To: Peter Gummer
Cc: es-devel@origo.ethz.ch
Subject: Re: [Es-devel] Misspelling as a naming convention

This has nothing to do with French. If anything, French practices the doubling of consonants before a suffix more than English does; an example (extracted from reports of users’ attitudes towards EiffelVision) is English “passionate“, French “passionné“. For the record, there’s no particular French dominance in the Eiffel development team, either at Eiffel Software or elsewhere. The recent discussion on EiffelVision’s “-able” class names involved one native English speaker out of three people, invalidating at the 33% level Kristen Nygaard’s observation that the language of science is English as spoken by foreigners.

The problem in English is that the rules defining which consonants should be doubled before a suffix such as “able” are not obvious. See for example this page from the University of Ottawa:

Double the final consonant before a suffix beginning with a vowel if both of the following are true: the consonant ends a stressed syllable or a one-syllable word, and the consonant is preceded by a single vowel.

Now close your eyes and repeat this from memory. I am sure that won’t be hard because you knew the rule all along, but can we expect this from all programmers using EiffelVision?

Another Web page , from a school in Oxfordshire, England, says:

Rule: Double the last consonant when adding a vowel suffix to a single syllable word ending in one vowel and one consonant.

Note that this is not quite the same rule; it doesn’t cover multi-syllable words with the stress (tonic accent) on the last syllable; and it would suggest “GROUPPABLE” (“group” is a one-syllable word ending in one vowel and one consonant), whereas the first rule correctly prescribes “GROUPABLE“. But apparently this is what is being taught to Oxfordshire pupils, whom we should stand ready to welcome as Eiffel programmers in a few years.

Both rules yield “TRANSFERABLE” because the stress is on the first syllable of “transfer“. But various dictionaries we have consulted also list “TRANSFERRABLE” and “TRANSFERRIBLE“.

As another example consider “FORMATING“. Both rules suggest a single “t“. The Solaris spell checker indeed rejects the form with two “t“s and accepts the version with one; but — a case of Unix-Windows incompatibility that seems so far to have escaped the attention of textbook authors — Microsoft Word does the reverse! In fact in default mode if you type “FORMATING” it silently corrects it to “FORMATTING“. It’s interesting in this example to note a change of tonic accent between the original and derived words: “fórmat” (both noun and verb) but “formáting“. Maybe the Word convention follows the “Ottawa” rule but by considering the stress in the derivation rather than the root? There might be a master’s thesis topic in this somewhere.

Both rules imply “MIXXABLE” and “FIXXABLE“, but we haven’t found a dictionary that accepts either of these forms.

Such rules cannot cover all cases anyway (they are “UNFATHOMMABLE“) because “consonant” vs “vowel” is a lexical distinction that doesn’t reflect the subtleties of English pronunciation. For example either rule would lead to “DRAWWABLE” because the word “draw” ends with “w“, a letter that you’ll find everywhere characterized as a consonant. Lexically it is a consonant, but phonetically it is sometimes a consonant and sometimes not, in particular at the end of a word. In “Wow“, the first “w” is a consonant, but not the second one. A valid rule would need to take into account not only spelling but also pronunciation. This is probably the reason behind the examples involving words ending in “x“: phonetically “X” can be considered two consonants, “KS“. But then the rule becomes more tricky, forcing the inquirer, who is understandably getting quite “PERPLEXXED” at this stage, to combine lexical and phonetic reasoning in appropriate doses.

No wonder then a page from the Oxford Dictionaries site states:

One of the most common types of spelling error is a mistake over whether a word is spelled with a double or a single consonant.

and goes on to list many examples.

You can find a list of of words ending in “ablehere . Here are a few cases involving derivations from a word ending with “p“:

Single consonant
DEVELOPABLE
GRASPABLE
GROUPABLE
HELPABLE
KEEPABLE
REAPABLE
RECOUPABLE

Doubled consonant
DIPPABLE
DROPPABLE (but: DRAPABLE)
FLOPPABLE
MAPPABLE
RECAPPABLE (but: CAPABLE)
RIPPABLE (but: ROPABLE)
SHIPPABLE
SKIPPABLE
STOPPABLE
STRIPPABLE
TIPPABLE

There are also differences between British and American usage.

True, the “Ottawa” rule could be amended to take into account words ending in “w“, “x“, “h” and a few other letters, and come reasonably close to matching dictionary practice. But should programmers have to remember all this? Will they?

Since we are dealing in part with artificial words, there is also some doubt as to what constitutes a “misspelt” word as you call it (or a “misspelled” one as Eiffel conventions — based on American English — would have it). Applying the rule yields “MAPPABLE“, which is indeed found in dictionaries. But in the world of graphics we have the term “bitmap“, where the stress is on the first syllable. The rule then yields “BITMAPABLE“. That’s suspicious but “GOOGLABLE“; a search produces 31 “BITMAPPABLE” and two “BITMAPABLE“, one of which qualified by “(Is that a word?)”. So either EiffelVision uses something that looks inconsistent (“BITMAPABLE” vs “MAPPABLE“) but follows the rule; or we decide for consistency.

In our view this case can be generalized. The best convention is the one that doesn’t require programmers to remember delicate and sometimes fuzzy rules of English spelling, but standardizes on a naming convention that will be as easy to remember as possible. To achieve this goal the key is consistency. A simple rule for EiffelVision classes is:

  • For an “-able” name derived from a word ending with “e“, drop the “e“: REUSABLE. There seems to be no case of words ending with another vowel.
  • If the name is derived from a word ending with a consonant, just add “able“: CONTROLABLE, TOOLTIPABLE, GROUPABLE.

Some of these might look strange the first couple of times but from then on you will remember the convention.

While we are flattered that EiffelVision should be treated as literature, we must admit that there are better recommendations for beach reading, and that Eiffel is not English (or French).

The above rule is just a convention and someone may have a better suggestion.

With best regards,

— Bertrand Meyer, Ian King, Emmanuel Stapf

Reference and note

[1] Habit, happiness and programming languages, article in this blog, 22 October 2012, see here.

[2] I checked the URLs, found that two pages have disappeared since 2006, and replaced them with others having the same content. The formatting (fonts, some of the indentation) is added. Peter Gummer asked me to make sure that his name always appears with two “m“.

Bringing C code to the modern world

The C2Eif translator developed by Marco Trudel takes C code and translates it into Eiffel; it produces not just a literal translation but a re-engineering version exhibiting object-oriented properties. Trudel defended his PhD thesis last Friday at ETH (the examiners were Hausi Muller from Victoria University, Manuel Oriol from ABB, Richard Paige from the University of York,  and me as the advisor). The thesis is not yet available online but earlier papers describing C2Eif are, all reachable from the project’s home page [1].

At issue is what we do with legacy code. “J’ai plus de souvenirs que si j’avais mille ans”, wrote Charles Baudelaire in Les Fleurs du Mal (“Spleen de Paris”). The software industry is not a thousand years old, but has accumulated even more “souvenirs” than

A heavy chest of drawers cluttered with balance-sheets,
Poems, love letters, lawsuits, romances
And heavy locks of hair wrapped in invoices
.

We are suffocating under layers of legacy code heaped up by previous generations of programmers using languages that no longer meet our scientific and engineering standards. We cannot get rid of this heritage; how do we bring it to the modern world? We need automatic tools to wrap it in contemporary code, or, better, translate it into contemporary code. The thesis and the system offer a way out through translation to a modern object-oriented language. It took courage to choose such a topic, since there have been many attempts in the past, leading to conventional wisdom consisting of two strongly established opinions:

  • Plain translation: it has been tried, and it works. Not interesting for a thesis.
  • Object-oriented reengineering: it has been tried, and it does not work. Not realistic for a thesis.

Both are wrong. For translation, many of the proposed solutions “almost work”: they are good enough to translate simple programs, or even some large programs but on the condition that the code avoids murky areas of C programming such as signals, exceptions (setjmp/longjmp) and library mechanisms. In practice, however, most useful C programs need these facilities, so any tool that ignores them is bound to be of conceptual value only. The basis for Trudel’s work has been to tackle C to OO translation “beyond the easy stuff” (as stated in the title of one of the published papers). This effort has been largely successful, as demonstrated by the translation of close to a million lines of actual C code, including some well-known and representative tools such as the Vim editor.

As to OO reengineering, C2Eif makes a serious effort to derive code that exhibits a true object-oriented design and hence resembles, in its structure at least, what a programmer in the target language might produce. The key is to identify the right data abstractions, yielding classes, and specialization properties, yielding inheritance. In this area too, many people have tried to come up with solutions, with little success. Trudel has had the good sense of avoiding grandiose goals and sticking to a number of heuristics that work, such as looking at the signatures of a set of functions to see if they all involve a common argument type. Clearly there is more to be done in this direction but the result is already significant.

Since Eiffel has a sophisticated C interface it is also possible to wrap existing code; some tools are available for that purpose, such as Andreas Leitner’s EWG (Eiffel Wrapper Generator). Wrapping and translating each have their advantages and limitations; wrapping may be more appropriate for C libraries that someone else is still actively updating  (so that you do not have to redo a translation with every new release), and translation for legacy code that you want to take over and bring up to par with the rest of your software. C2Eif is engineered to support both. More generally, this is a practitioner’s tool, devoting considerable attention to the many details that make all the difference between a nice idea and a tool that really works. The emphasis is on full automation, although more parametrization has been added in recent months.

C2Eif will make a big mark on the Eiffel developer community. Try it yourself — and don’t be shy about telling its author about the future directions in which you think the tool should evolve.

Reference

[1] C2Eif project page, here.

How good are strong specifications? (New paper, ICSE 2013)

 

A core aspect of our verification work is the use of “strong” contracts, which express sophisticated specification properties without requiring a separate specification language: even for advanced properties, there is no need for a separate specification language, with special notations such as those of first-order logic; instead, one can continue to rely, in the tradition of Design by Contract, on the built-in notations of the programming language, Eiffel.

This is the idea of domain theory, as discussed in earlier posts on this blog, in particular [1]. An early description of the approach, part of Bernd Schoeller’s PhD thesis work, was [2]; the next step was [3], presented at VSTTE in 2010.

A new paper to be presented at ICSE in May [3], part of an effort led by Nadia Polikarpova for her own thesis in progress, shows new advances in using strong specifications, demonstrating their expressive power and submitting them to empirical evaluation. The results show in particular that strong specifications justify the extra effort; in particular they enable automatic tests to find significantly more bugs.

A byproduct of this work is to show again the complementarity between various forms of verification, including not only proofs but (particularly in the contribution of two of the co-authors, Yi Wei and Yu Pei, as well as Carlo Furia) tests.

References

[1] Bertrand Meyer: Domain Theory: the forgotten step in program verification, article on this blog, see here.

[2] Bernd Schoeller, Tobias Widmer and Bertrand Meyer: Making Specifications Complete Through Models, in Architecting Systems with Trustworthy Components, eds. Ralf Reussner, Judith Stafford and Clemens Szyperski, Lecture Notes in Computer Science, Springer-Verlag, 2006, available here.

[3] Nadia Polikarpova, Carlo Furia and Bertrand Meyer: Specifying Reusable Components, in Verified Software: Theories, Tools, Experiments (VSTTE ‘ 10), Edinburgh, UK, 16-19 August 2010, Lecture Notes in Computer Science, Springer Verlag, 2010, available here.

[4] Nadia Polikarpova, Carlo A. Furia, Yu Pei, Yi Wei and Bertrand Meyer: What Good Are Strong Specifications?, to appear in ICSE 2013 (Proceedings of 35th International Conference on Software Engineering), San Francisco, May 2013, draft available here.

Multirequirements (new paper)

 

As part of a Festschrift volume for Martin Glinz of the university of Zurich I wrote a paper [1] describing a general approach to requirements that I have been practicing and developing for a while, and presented in a couple of talks. The basic idea is to rely on object-oriented techniques, including contracts for the semantics, and to weave several levels of discourse: natural-language, formal and graphical.

Reference

[1] Bertrand Meyer: Multirequirements, to appear in Martin Glinz Festschrift, eds. Anne Koziolek and Norbert Scheyff, 2013, available here.

Negative variables and the essence of object-oriented programming (new paper)

In modeling object-oriented programs, for purposes of verification (proofs) or merely for a better understanding, we are faced with the unique “general relativity” property of OO programming: all the operations you write (excluding non-OO mechanisms such as static functions) are expressed relative to a “current object” which changes repeatedly during execution. More precisely at the start of a call x.r (…) and for the duration of that call the current object changes to whatever x denotes — but to determine that object we must again interpret x in the context of the previous current object. This raises a challenge for reasoning about programs; for example in a routine the notation f.some_reference, if f is a formal argument, refers to objects in the context of the calling object, and we cannot apply standard rules of substitution as in the non-OO style of handling calls.

In earlier work [1, 2] initially motivated by the development of the Alias Calculus, I introduced a notion of negative variable to deal with this issue. During the execution of a call x.r (…) the negation of x , written x’, represents a back pointer to the calling object; negative variables are characterized by axiomatic properties such as x.x’= Current and x’.(old x)= Current. Alexander Kogtenkov has implemented these ideas and refined them.

Negative variable as back pointer

In a recent paper under submission [3], we review the concepts and applications of negative variables.

References

[1] Bertrand Meyer: Steps Towards a Theory and Calculus of Aliasing, in International Journal of Software and Informatics, 2011, available here.

[2] Bertrand Meyer: Towards a Calculus of Object Programs, in Patterns, Programming and Everything, Judith Bishop Festschrift, eds. Karin Breitman and Nigel Horspool, Springer-Verlag, 2012, pages 91-128, available here.

[3] Bertrand Meyer and Alexander Kogtenkov: Negative Variables and the Essence of Object-Oriented Programming, submitted for publication, 2012. [Updated 13 January 2014: I have removed the link to the draft mentioned in this post since it is now superseded by the new version, soon to be published, and available here.]

Loop invariants: the musical

 

Actually it is not a musical but an extensive survey. I have long been fascinated by the notion of loop invariant, which describes the essence of a loop. Considering a loop without its invariant is like conducting an orchestra without a score.

In this submitted survey paper written with Sergey Velder and Carlo Furia [1], we study loop invariants in depth and describe many algorithms from diverse areas of computer science through their invariants. For simplicity and clarity, the specification technique uses the Domain Theory technique described in an earlier article on this blog [2] (see also [3]). The invariants were verified mechanically using Boogie, a sign of how much more realistic verification technology has become in recent years.

The survey was a major effort (we worked on it for a year and a half); it is not perfect but we hope it will prove useful in the understanding, teaching and verification of important algorithms.

Here is the article’s abstract:

At the heart of every loop, and hence of all significant algorithms, lies a loop invariant: a property ensured by the initialization and maintained by every iteration so that, when combined with the exit condition, it yields the loop’s final effect. Identifying the invariant of every loop is not only a required step for software verification, but also a key requirement for understanding the loop and the program to which it belongs. The systematic study of loop invariants of important algorithms can, as a consequence, yield insights into the nature of software.

We performed this study over a wide range of fundamental algorithms from diverse areas of computer science. We analyze the patterns according to which invariants are derived from postconditions, propose a classification of invariants according to these patterns, and present its application to the algorithms reviewed. The discussion also shows the need for high-level specification and invariants based on “domain theory”. The included invariants and the corresponding algorithms have been mechanically verified using an automatic program prover. Along with the classification and applications, the conclusions include suggestions for automatic invariant inference and general techniques for model-based specification.

 

References

[1] Carlo Furia, Bertrand Meyer and Sergey Velder: Loop invariants: analysis, classification, and examples, submitted for publication, December 2012, draft available here.

[2] Domain Theory: the Forgotten Step in Program Verification, article from this blog, 11 April 2012, available here.

[3] Domain Theory: Precedents, article from this blog, 11 April 2012, available here

Habit, happiness, and programming languages

One of the occupational hazards of spreading the word about Eiffel is the frequent answer “yes, it’s much better than the language I use now, I would like to switch, but…“, followed by some sheepish excuse.

Last night I went to see Eugene Onegin once more (I still hope some day to land the part of Monsieur Triquet). Towards the beginning of the first act [1], Tatiana’s mother (Larina), reflecting in a melancholic tone on the vicissitudes of her (long ago) arranged marriage (and (amazingly) anticipating the very fate (as sketched in the last act) of her own daughter (talking about (amazing) anticipation, is there any other similarly hair-raising case of an author (here of the text behind the libretto) so presciently staging the (exact (down to the very last details)) story of his own future tragic death) but enough digressions (sorry (this is supposed (after all) to be (although it is not the first time (and probably not the last either) it strays from the script) a technology blog))), sings

From above, we were given habit:
It is a substitute for happiness

Is this not exactly the excuse?

Reference

[1] Libretto of Onegin, in English here, in the original there.

 

 

EIS: Putting into Practice the Single Model Principle

Since release 6.2 (November 2008) EiffelStudio has included the EIS system, Eiffel Information System. It has been regularly revised, and significantly improved for the recent 7.1 release.

For us EIS is a key contribution with far-reaching software engineering implications, but many users seem unaware of it, perhaps because we have not been explicit enough about why we think it is important. We would love to have more people try it and give us their feedback. (Please make sure to use the 7.1 version.) Information on EIS can be found in the documentation [1] and also in a blog entry by Tao Feng [2].

EIS connects an Eiffel system with external documents in arbitrary formats; examples of formats currently supported are Microsoft Word and PDF, but you can easily add protocols. Such a connection links an element of the Eiffel text, such as a feature, with an element of the external document, such as a paragraph. Then clicking the Eiffel element in EiffelStudio will open the document at the corresponding place in the external tool (Word, Acrobat etc.); this is the EIS “outgoing” mechanism. Conversely the external element has a back link: clicking in the external tool will open EiffelStudio at the right place; this is the EIS “incoming” mechanism.

For the outgoing mechanism, the link will appear as part of a note clause (with attributes filled by default, you need only edit the URL and any option that you wish to change):

EIS incoming note

The fundamental idea behind EIS is to support the seamless form of software development promoted and permitted by Eiffel, where all phases of a project’s lifecycle are closely linked and the code provides the ultimate reference. Since other documents are often involved, in particular a requirements document (SRS, Software Requirements Specification), it is essential to record their precise associations with elements of the software text. For example a paragraph in the SRS could state that “Whenever the tank temperature reaches 50 degrees, the valve shall be closed”. In the software text, there will be some feature, for example monitor_temperature in the class TANK, reflecting this requirement. The two elements should be linked, in particular to ensure that dependencies appear clearly and that any change in either the requirements or the code triggers the corresponding update to the other side. This is what EIS provides.

We envision further tools to track dependencies and in particular to warn users if an element of a connection (e.g. requirement or code) changes, alerting them to the need to check the linked elements on the other side. One of the key goals here is traceability: effective project management, particular during the evolution of a system, requires that all dependencies between the project’s artifact are properly recorded so that it is possible to find out the consequences of any change, proposed or carried out.

The general approach reflects the essential nature of Eiffel development, with its Single Product Principle linking all elements of a software system and minimizing, rather than exaggerating, the inevitable differences of levels of abstraction between requirements, design, code, test plans, test logs, schedules and all the other products of a software project. The core problem of software engineering is change: if we use different tools and notations at each step, and keep the documents separate, we constantly run the risk of divergence between intent and reality. Eiffel by itself offers a good part of the solution by providing a single method (with all its principles, from Design by Contract to open-closed etc.), a single notation (the Eiffel language itself) and a single integrated set of tools (the EiffelStudio IDE) supporting the entire lifecycle; the language, in particular is meant for requirements and design as much as for implementation. The graphical forms (BON and UML, as produced by the Diagram Tool of EiffelStudio in a roundtrip style, i.e. changes to the diagram immediately generate code and changes to the code are reflected in the diagram) directly support these ideas. Of course documents in other formalisms, for example SRS, remain necessary for human consumption; but they should be closely linked to the core project asset, the Eiffel code; hence the need for EIS and its connection mechanisms.

This approach, as I have often noted when presenting it in public, is hard to convey to people steeped in the mindset of the past (UML as separate from code, model-driven development) which magnify the differences between software levels, hence introducing the risk of divergence and making change painful. The Eiffel approach is innovative enough to cause incomprehension or even rejection. (“What, you are not model-driven, but everyone says model-driven is good!” – well, models are bad if they are inaccurate. In the Eiffel approach the model and the program are the same thing, or more precisely the model is the abstract view of the program, obtained through abstraction mechanisms such as deferred classes with contracts and the “contract view” tool of EiffelStudio.)

To be effective, these ideas require proper tool support, for which EIS is a start. But we would like to know if we are on the right track and hence need feedback. We would be grateful if you could try out EIS and tell us what you think, both about the current state of the mechanism and its long-term prospects in the general framework of high-quality, sustainable software development.

References

[1] EIS documentation, here.

[2] Tao Feng, Start using Eiffel Information System, Eiffelroom blog entry of 17 April 2008, available here.

Positions open at ETH in concurrency and verification

We have positions open at both the PhD and Postdoc levels at the Chair of Software Engineering at ETH Zurich, the Chair of Software Engineering. As noted in an earlier article, I recently
received an Advanced Investigator Grant from the European Research Council (5 years, 2.5 million euros) on the theme “Concurrency Made Easy”; see [1] for the project description. We are also recruiting for our effort of building an advanced verification environment around Eiffel (EVE, Eiffel Verification Environment), under the slogan “Verification As a Matter of Course”; see e.g. the slides at [2], although the details are no longer up to date.

Requirements:

  • Excellent background in verification.
  • For the concurrency project, excellent background in concurrency.
  • Good publications on relevant topics (particularly for the postdoc positions).
  • Excellent mastery of object-oriented programming, including Eiffel concepts & Design by Contract.
  • Mix of theoretical and practical (software development) talents.
  • Passion for research and determination to advance the state of software engineering.

Please send a CV to this address; also include a position statement describing (briefly, half a page to two pages) on what topics you would like to work and what you think you can contribute. Obviously you should take some time to become familiar with our work , starting from the research pages at [3].

References

[1] Concurrency Made Easy project description, here.

[2] Slides of a talk at SAC, here.

[3] Home page of ETH Chair of Software Engineering, here.

A carefully designed Result

 

In the Eiffel user discussion group [1], Ian Joyner recently asked:

A lot of people are now using Result as a variable name for the return value in many languages. I believe this first came from Eiffel, but can’t find proof. Or was it adopted from an earlier language?

Proof I cannot offer, but certainly my recollection is that the mechanism was an original design and not based on any previous language. (Many of Eiffel’s mechanisms were inspired by other languages, which I have always acknowledged as precisely as I could, but this is not one of them. If there is any earlier language with this convention — in which case a reader will certainly tell me — I was and so far am not aware of it.)

The competing conventions are a return instruction, as in C and languages based on it (C++, Java, C#), and Fortran’s practice, also used in Pascal, of using the function name as a variable within the function body. Neither is satisfactory. The return instruction suffers from two deficiencies:

  • It is an extreme form of goto, jumping out of a function from anywhere in its control structure. The rest of the language sticks to one-entry, one-exit structures, as I think all languages should.
  • In most non-trivial cases the return value is not just a simple formula but has to be computed through some algorithm, requiring the declaration of a local variable just to denote that result. In every case the programmer must invent a name for that variable and, in a typed language, include a declaration. This is tedious and suggests that the language should take care of the declaration for the programmer.

The Fortran-Pascal convention does not combine well with recursion (which Fortran for a long time did not support). In the body of the function, an occurrence of the function’s name can denote the result, or it can denote a recursive call; conventions can be defined to remove the ambiguity, but they are messy, especially for a function without arguments: in function f, does the instruction

f := f + 1

add one to the value of the function’s result as computed so far, as it would if f were an ordinary variable, or to the result of calling f recursively?

Another problem with the Fortran-Pascal approach is that in the absence of a language-defined rule for variable initialization a function can return an undefined result, if some path has failed to initialize the corresponding variable.

The Eiffel design addresses these problems. It combines several ideas:

  • No nesting of routines. This condition is essential because without it the name Result would be ambiguous. In all Algol- and Pascal-like languages it was considered really cool to be able to declare routines within routines, without limitation on the depth of recursion. I realized that in an object-oriented language such a mechanism was useless and in fact harmful: a class should be a collection of features — services offered to the rest of the world — and it would be confusing to define features within features. Simula 67 offered such a facility; I wrote an analysis of inter-module relations in Simula, including inheritance and all the mechanisms retained from Algol such as nesting (I am trying to find that document, and if I do I will post it in this blog); my conclusion was the result was too complicated and that the main culprit was nesting. Requiring classes to be flat structures was, in my opinion, one of the most effective design decisions for Eiffel.
  • Language-defined initialization. Even a passing experience with C and C++ shows that uninitialized variables are one of the major sources of bugs. Eiffel introduced a systematic rule for all variables, including Result, and it is good to see that some subsequent languages such as Java have retained that convention. For a function result, it is common to ignore the default case, relying on the standard initialization, as in if “interesting case” then Result:= “interesting value” end without an else clause (I like this convention, but some people prefer to make all cases explicit).
  • One-entry, one-exit blocks; no goto in overt or covert form (break, continue etc.).
  • Design by Contract mechanisms: postconditions usually need to refer to the result computed by a function.

The convention is then simple: in any function, you can use a language-defined local variable Result for you, of the type that you declared for the function result; you can use it as a normal variable, and the result returned by any particular call will be the final value of the variable on exit from the function body.

The convention has been widely imitated, starting with Delphi and most recently in Microsoft’s “code contracts”, a kind of poor-man’s Design by Contract emulation, achieved through libraries; it requires a Result notation to denote the function result in a postcondition, although this notation is unrelated to the mechanisms in the target languages such as C#. As the example of Eiffel’s design illustrates, a programming language is a delicate construction where all elements should fit together; the Result convention relies on many other essential concepts of the language, and in turn makes them possible.

Reference

[1] Eiffel Software discussion group, here.